Friday, December 28, 2007

So... Fuck....

My game looks as though it is going to turn out amazingly. If it comes out even half as well as it looks like it might, it will be pretty popular.

That means there's a 95-100% chance Nintendo will either just ask me to get rid of it, or will all out sue me. No matter if I give them their credit, and no matter if I don't charge for it. They're just a bunch of fagots.

So... fuck.... I don't know what to do. My game is kind of a bust now. Two weeks of work (and really a lot more, including the old versions) down the drain. Damn. I'ma gonna need to come up with a new, original game.

I hate Nintendo. Fuck them. This blog will remade in the future, the posts here deleted. I will make an original game, one I can spread around.

Ain't Did Nothin Today

So, today, I did nothing. Nothing to report. Sorry, guys. I was lazy today. Nice to give my brain a break.

I did read up on some stuff, including using JOGL properly in a game (yes, I vowed to lay off it, but I'm always curious). It was complicated. If I am ever going to use it, I'll need at least a book, preferably a class at school.

Soon, after my NPC stuff, I believe I am going to start refactoring my code. I learned that word today. I am going to start splitting stuff up into classes to make things easier, and less complicated (or at least easier to change). I already use a class for my Player (the first time I ever used a second class; my teacher didn't go over them well in high school). I want to branch out and just make my program better.

So, in the unlikely event anyone has ever read my blog, I have spruced things up a tiny bit. I added a link to my video (more links coming soon), and a little info on me. There's also a nifty thing to eMail my posts to people... if there was ever a good reason for doing so.

I think I shall be adding a small tutorial on some basic Swing practices. Mostly, it's because I want to help out some people in my high school, where you get extra credit for using stuff like swing (which you don't get taught). Look for that within a few days, I guess. Whenever I get bored.

That's all for now. I just closed my IDE, so I probably won't be doing any more programming tonight. I definitely want to hang out with my friends tomorrow, so I might not be doing much till Saturday night or Sunday. We'll see.

See ya later, guys.

I'm Awake, I'm Awake

Alright, so I actually woke up. I wanted to hang out with my friends, but my paycheck has not yet arrived, meaning I shall spend another day in poverty. Maybe they can swing by here, I don't know.

I started, just started programming today, when I realized that I'm a little hyper. A little too hyper to program. I decided that there will be a 2D array for the NPCs. Each row on the array will belong to one of the NPCs. This number also corresponds to the their number that's their placeholder on the npcLocMap, another 2D array. There are three spots in each row (right now, anyway). The first two are step values in the X and Y. This is so that I can make them walk to another square. The last value is the direction they are facing. Because I can apply a little math, and use another little variable (that I just realized I forgot to set up), to get one of the twelve sprites that is used to indicate direction and movement.

Anyway, I'm a little too hyper right now to program, so I'm taking a break. I need some brunch anyway. Probably going to grab some grilled cheese or something.

If I'm lucky, my friends might be able to swing around my way, an XBox 360 and/or PS3 in tow.

Also, I know the blog looks a little half-assed right now. I think I am going to clean it up, and mess around with the HTML, and CSS a little bit, to get it looking a little more organized.

Lata.